Last week, I mentioned using 99 Designs for Poison Dance’s cover. I love the book cover I ended up with, but I'm hesitant to use the service again. A few people asked me to elaborate.
How I Got An Awesome Cover Design from 99 Designs, and Why I'll Think Twice Before Using it Again
Last week, I mentioned using 99 Designs for Poison Dance’s cover. I love the book cover I ended up with, but I'm hesitant to use the service again. A few people asked me to elaborate.
My Traditional Debut and My Indie Debut: A Case Study Comparison
Note: Poison Dance is available at the following stores:
Ebook: Kindle (US) | Nook | Kobo | iBooks
Paperback: Amazon
I’m in the interesting position of being a first time author in both traditional and self publishing in the same year. My novel Midnight Thief comes out with Disney-Hyperion in July 2014, and I’ve recently self published Poison Dance, a prequel novella. (Is it a prequel if it was written after the novel but published before?)
Since there's so much discussion of traditional vs. indie these days, I thought it be interesting to do a step-by-step comparison of the process for both books. Obviously, there are differences – Midnight Thief is a 370 page novel and Poison Dance is a 54 page novella for one thing. Also, Poison Dance was published partly to help market Midnight Thief. But still, it’s an interesting case study.
So I broke it down by each step. I also noted the cost of each self publishing step when relevant.
Poison Dance 99 Cent Launch, Excerpt, and Giveaway!
If you follow me on twitter or facebook, you've likely heard already. But today, I'm thrilled to finally announce it on my blog. Poison Dance has officially launched. From now until December 15th, it's available for the promotional price of 99 cents for ebook and $4.55 for print. To celebrate, I'm also giving away a signed copy of The Ghost Bride by Yangtze Choo, so stay tuned for more details....
Here's a short blurb about Poison Dance:
James is skilled, efficient, and deadly, a hired blade navigating the shifting alliances of a deteriorating Assassin’s Guild. Then he meets Thalia, an alluring but troubled dancing girl who offers him a way out—if he’ll help her kill a powerful nobleman. With the Guild falling apart, it just might be worth the risk. But when you live, breathe, and love in a world that’s forever flirting with death, the slightest misstep can be poison. Poison Dance is approximately 14,000 words long, or 54 printed pages.
And here is the opening scene:
To Name, or Not to Name?
Note: MIDNIGHT THIEF now has a cover! Check out the cover reveal at Iceybooks, and enter to win an Advance Review Copy while you’re there.
I've been thinking about names lately. I've blogged before about how the sound of your name affects how people view you. But today I'm thinking about what it means for character to even have a name. It's a signal to the reader that this character is worth paying attention to, and the decision to name a character can affect the reading experience.
I've been thinking about names lately. I've blogged before about how the sound of your name affects how people view you. But today I'm thinking about what it means for character to even have a name. It's a signal to the reader that this character is worth paying attention to, and the decision to name a character can affect the reading experience.
Increasing Suspense by Playing with Structure
We make plenty of choices about the way we structure a story. Do we tell the story in linear order? How much do we give away? How does that affect the reading experience? A recent study had some interesting things to say about this.
Four Writing Tips from Wired for Story by Lisa Cron
I recently read Wired for Story by writing instructor and former literary agent Lisa Cron. Cron makes the good point that our brains are wired to be attracted to stories and offers insights about how to make stories more naturally appealing.
Here are some of my favorite tips from the book:
1. Internal vs. External
The interplay between external action and a character’s internal reactions are very important for driving the plot forward. In most scenes, something will happen to the character (external), but it is the character’s emotional reaction and interpretation of the event (internal) that provides the necessary firepower to keep the story moving.
On a larger scale, characters will have both an external concrete goal as well as an internal goal that drives it. For example, Laura might have an external goal of creating a successful startup. Her internal goal, on the other hand, might be that she has always felt a need to win the approval of those around her. Note that the internal goal and external goal aren’t always compatible – perhaps Laura’s struggle to make her company successful ends up alienating those around her. A conflict between external and internal goals can make for great tension.
Editing MIDNIGHT THIEF: More Tips I Learned From My Editors
(Note 1: I used Grammerly to grammar check this post because I welcome our robot overlords. FTC Disclaimer – Grammarly offered me a $200 gift card to try out their service and post about it. The website found 1 punctuation error, 12 grammar issues, and gave the post an overall score of 69 (weak, needs revision), but I couldn’t actually see the mistakes they flagged because you need to give your credit card number to see the rest.)
(Note 2: Thank you to everybody who voted for the POISON DANCE cover. You can see the winning design here. And also, POISON DANCE is now on Goodreads. In my review, I confess my secret crush on the main character.)
A few months ago, I wrote about critiquing tips I learned from my editors Abby Ranger and Rotem Moscovich at Disney-Hyperion. Today, I thought I'd talk specifically about actual changes that I made to MIDNIGHT THIEF in the editorial process. When possible, I've tried to abstract my changes to larger principles that might help you with your writing as well.
1. Juicing up the world building. Midnight Thief is an alternate world fantasy novel, and much of my first revision focused on making the world more real and vivid. This included:
- Inserting small details that illustrate how this new world is different from ours. This included setting details such as paintings, to personal interactions, to myths and folklore.
- Language. My editors encouraged me to come up with terms specific to the world. For example, Palace guards are now referred to as Red Shields. I also came up with different speech patterns for the nobility vs. the poor.
- World building as foreshadowing - without going into spoilers, there is a big reveal in MIDNIGHT THIEF. Some initial test readers found the plot twist unbelievable, and I’ve since shaped the worldbuilding to make it more natural.
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